Goodbye, Steve

Code

Sick and Tired

My boy is sick and laying in the comfy chair trying to sleep. I just implimented nested anonymous methods to do UI calls for a thrown event from a different thread. *sighs* at 2am that hurts my brain. _network.NewIncomingConnection += delegate(LocalNodeConnection c) { BeginInvoke((MethodInvoker) delegate() { network_NewIncomingConnection(c); });}; Ouch.

Click Once

I’m looking for ways to get around building large install packages that can become upgrade nightmares. One thing I’ve found is Click Once that is going to be built into .Net 2.0. I’m installing VStudio 2k5 beta 2 as we speak (it’s not in Express apparently). We’ll see just exactly what I can do with [...]

OUCH!

I just dug around and found the pricing for the Microsoft 2K5 IDEs. Check out the wallet damage that will be incurred: VStudio 2K5 Express Editions : $50 VStudio 2K5 Standard : $299 (It’s 300.. just SAY 300!) VStudio 2K5 Professionsal (No MSDN) : $799 (See above) Makes me wonder what on earth is in [...]

Hot hot Mono happenings at PDC

Pardon the pun, but this is so hot. Miguel announced that there will be a Mono meeting at PDC this year. I urge any and all to attend. Looks like Microsoft won’t be putting this in their event programs though: Background: As some of you know, Microsoft for the second time in a row blocked [...]

C# Express Beta 2

I’ve started working on a yet to be disclosed project doing a rewrite of the windows UI. We’re going to go with .Net 2.0 and C# 2.0 so we can leverage the new S.W.Forms. I’m using the C# Express Beta 2. First impressions? Well, overall I like the new controls. I find the addition of [...]

Ad Lib Software Creation

Justin sent me an email about Ad Lib Game Development. Apprently it was a topic at FOO Camp this year. While I like the idea for game development I wonder how the style might be used for any sort of coding project. I know at SMUG we’ve done this for 6 hours at a time. [...]

C# Game Dev WebCasts

You can find WebCasts featuring some guys from DigiPen here. I haven’t had a chance to look them over yet. But this would probably be interesting for those who were asking about C# and C# Game Dev stuff earlier.

Ticked off at MSI

I dunno what it is.. if it’s me or MSI V3 but it’s got me a little pissed. You can install a product either Per-machine (admin privilages) so that all users on a system can use it or Per-user so that the installing user can use it, obviously. When you’re trying to use FindRelatedProducts to [...]

Managed Custom Actions

Justin sent along a link to a blog that goes over writing managed custom actions to be called by MSI packages. In C++. Since I’ve been up to my eyes in the E3 Deploy Manager work here I haven’t had a chance to read through it. shame But that means we can FINALLY drop all [...]

Mono + Ubuntu = love

I’m waiting to see if Breezy is stable enough to upgrade yet. One of the most frustrating things about working with Mono currently is having to compile from source. Once you’ve got that down then it’s no biggy. But gathering all the dependencies and getting it setup initially is a pain. I’d love to just [...]