Goodbye, Steve

Game Development

Updates and Tet… that block game

Here’s a cool site I dugg the other day on game programming. Amit’s Game Programming Information I started my copy of Tetris on Sunday after reading some of this page and listening to the interview with Ryan Gordon from Icculus and SDL on FLOSS Weekly last week. Everyone says write Tetris. Which makes sense. And [...]

Starting a Game Development Company

Came across this article on Digg. Looks pretty interesting, though they don’t apparently mention C# specifically. When oh when will the power of C# be fully recognized?! Though a little more broad than the kind of articles that used to appear on Managed World, it makes me wish that Jason would get back to doing [...]

Second Life to start using Mono

Miguel Posts here about Second Life’s preperation to move to using Mono. Looks like my dream of being able to code a world in C# in real time is going to come true without my even having to do it myself. =)

Here today, gone tomorrow

No sooner had I added FlipCode to my links than they closed up shop. See site for details.

Managed Direct X Job

The guys at TrayGames are looking for developers to work on their card game to networked games ports using Managed Direct X. Wish I was a little more caught up on the gaming aspects of C#. But… my current project – which I’ll write about later – should help me get caught up.