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Posts Tagged ‘MonoTouch’

MonoTouch and null

October 6th, 2009 Rev No comments

Remember.  Setting variables to null doesn’t necessarily mean null. I had an Enum variable that I would set once.  So I’d declare it:

Values MyValue = null;

Then, in the natural order of things I’d check to see if it was null and assign it the current value if it was.  But, oddly enough it was never null. I forgot in obj-c (or c in general) unless you specifically set a pointer it’s pointing at god knows what.  So I added a None value to my enum and made sure to set it up as such:

Values MyValue = Values.None;

Whoa, where am I? And MonoTouch!

September 24th, 2009 Rev 2 comments

I really haven’t been updating this very often have I? Probably because I spend so much time fighting with IE.

Just a quick heads up. I’ve talked about Mono in the past. Get your C# app on any platform. Now they’ve released MonoTouch.

MonoTouch allows you to develop iphone apps in you favorite .Net/Mono language and compile it down to run on the iPhone. You can use Xcode’s Interface Builder to edit the views and layout.

When complete your app it just like any other and can be submitted to the App Store.

This is a licensed and for pay tool. But you can download MonoTouch to evaluate and it’d fully functional, save the ability to build to your iphone (You can test in the simulator).

Have a look. I’m porting the app I was previously working on to it and we’ll see how it goes.